Helping factories capture operational knowledge under real floor conditions, without wasting maintenance time.
Offline
Workflow upload support
Mobile‑first
Capture and editing workflow
0
Training required for first-time use
2
Phased releases shipped on schedule
Overview
DeepHow's desktop editor was capable, but it assumed the wrong environment. Factory floors often had poor or unstable Wi-Fi, limited access to computers, and strict maintenance windows where machines could only stay stopped for a short time.
Recordings had to happen during those windows. Every extra trip back to an administrative area meant less time capturing knowledge and more downtime while equipment sat idle.
The mobile experience needed to let experts capture, fix, and prepare workflows directly on the floor, then upload everything once connectivity became available.
Knowledge capture had to happen within narrow maintenance windows,
often with poor connectivity and no access to desktop tools.
My Role
Decisions
Every trip back to a desktop was time lost during a maintenance window. By embedding editing directly into the mobile capture flow, experts could fix footage immediately after recording. Removing the context switch between floor and office was the single biggest friction reduction the product could make.
Workers couldn't depend on stable connectivity while recording on the floor. Offline-first support was built into Phase 1 , workflows could be captured, edited, and stored locally during maintenance windows, then uploaded automatically once internet became available. Connectivity was treated as an eventual condition, not a requirement.
Workers in operational environments couldn't stop to learn a tool. Each feature was evaluated against a single question: does this reduce friction after capture, or add it? What remained was a set of one-tap actions simple enough to use correctly the first time, without instructions.
Rather than waiting for a complete editing suite, Phase 1 targeted the most immediate operational gaps: clip rotation, voice-over, and offline upload support. Workers got real, usable value from day one. Phase 2 expanded the editing tools without revisiting the foundation the first release had already established.
Phase 1
Phase 2
Final Design
Workers could immediately solve the most common problems after recording , rotating sideways footage, adding voice-over, and preparing workflows for offline upload directly from the factory floor, without returning to a desktop editor.






Phase 2 expanded the mobile workflow with trimming, playback controls, and lightweight editing tools designed for fast adjustments under real factory conditions, giving experts more flexibility without turning the app into complex editing software.





Experts could record narration immediately after capturing footage, without returning to a desktop environment. The voice-over flow was designed for speed and clarity , minimal steps, no learning curve, built for workers already under operational pressure.








Impact
The mobile editor reduced dependency on desktop access by giving experts the tools to capture, fix, and prepare training workflows directly on the floor. Offline-first upload support, available from Phase 1, meant teams could keep recording during maintenance windows and sync automatically once connectivity returned , reducing friction at one of the most operationally expensive points in knowledge capture.
Offline
Workflow upload support
Mobile‑first
Capture and editing workflow
0
Training required for first-time use
2
Phased releases shipped on schedule